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Messages - cdoublejj

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General Talk / Re: Interstate '76 talk and such.
« on: February 04, 2022, 05:05:38 pm »
i didn't have the interstate games. i had sim streets and vigilante v8 on N64

General Talk / Re: Street Rod 1 modding
« on: February 04, 2022, 04:55:46 pm »
thats cool! thank you for sharing

EDIT: Wow! you managed to pull the game sprites!

General Talk / SR3 Discord
« on: February 04, 2022, 04:50:57 pm »
most conversations happen on the Street Rod 3 discord

Now that team/devs have centralized project files it is now possible to share work again. Figured i'd share for those who may be curious.

well that's further than i had gotten. i'll have to see if their are videos on how it works. I think Pop The Hood was done in Unity.

any experience with the unity engine?

Development / Re: Luna Engine
« on: May 02, 2020, 02:18:52 pm »
haven't heard of luna before! i've been watching unity engine, unreal engine and GODOT so far. is there any more info community discussions on Luna?

hey fallout is good stuff, at least the first 2 were pretty good.

No more or less useful than your statement. For all you know I've been working on resources that can be put to use for the project.

Street Rod 3 Discussion / Re: Current state of development?
« on: February 24, 2019, 01:47:48 am »
Jeeze that's negative. i've found a few clever ways to cut down on some of the work needed and would solve some of the problems faced long ago. i've also been working on a few things that may help the development side without added costs.

when i first saw those games I hadn't seen they support mac. SR3 had been planned for windows linux and mac, it was tooo much longer at looking at switching a new engine that Unity 3D and UE started going to war and adding new support and features left and right.

both engines now have asset stores too.

it's only abandoned when the forums and the domain name are given up. that'll happen over my cold dead body.

Car Talk / img dump
« on: June 08, 2018, 04:56:54 am »
just doing a test image dump

General Talk / Re: making a RPG
« on: February 01, 2018, 01:12:29 pm »
another source worth looking at aside form youtube might be udemy. i know i've bought as well as found free courses on game engine like UE and Unity. i think they have free tutorials for Blender.

News / Re: NFS World Offline
« on: December 22, 2017, 05:17:51 pm »
i like to drive around in GTA more often then not sometimes i piddle around in need for speed carbon and most wanted form time to time. if i under stand correctly NFS world had different events players could participate in.

News / Re: [IMPORTANT!] Member database cleanup
« on: September 12, 2017, 11:12:55 pm »
not really but, in the old alpha you could make your own but, it wouldn't do much

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