Author Topic: NPC behavior  (Read 5355 times)


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NPC behavior
« on: January 27, 2014, 01:49:32 pm »
1. What if the reaction of NPCs to your car and its modifications helped dictate whether they wanted to race you?
2. What kind of NPC "personalities" should we have? Example: NPC A prefers to race when he thinks he can win; he will go up against the most seemingly-stock cars he can see, but he won't check under the hood. NPC B prefers to race against cars with smaller engines, without considering the size or weight of the car.
3. We will inevitably have a "The King" NPC; what should he look for? High-performance parts instead of cheesy stickers? Sporty cars? Cars with chopped tops and shaved-off bumpers?


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Re: NPC behavior
« Reply #1 on: January 29, 2014, 03:18:43 am »
1. is in SR1 and 2 and will be in SR3.
2. Same as SR 1 and 2
3. not sure what you mean. But, the King should drive unique and or rare/hard to find/get car with possibly rare/hard to find parts. He will require the same or similar as in SR 1 and 2 to race you ie street cred/reputation or so many race wins.

These bits will pretty much stay the same as the first 2 games as that's what makes it SR3 and not some game with another name.