Author Topic: Models for your game!(lot of pix)  (Read 31688 times)

MF_FLED

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Models for your game!(lot of pix)
« on: November 03, 2012, 12:39:51 pm »
Hi)
I want to participate in the development of SR3

my models
71 Dodge Dart DEMON






















 

'72 Plymouth Duster





















LA engine

















Parts:
-block
-pistons
-rods
-crankshaft
-oil pan
-oil filter
-left head
-left head cover
-left head header
-right head
-right head cover
-right head header
-manifold intake
-carter carburetor
-original mopar 340 air cleaner
-fuel pomp
-water pomp
-alternator
-timing cover
-timing chain and gear set
-radiator
-ignition distributor
-drive pulley
LA 360






SixPack





aftermarket parts







« Last Edit: November 03, 2012, 02:59:45 pm by MF_FLED »
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MF_FLED

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Re: Models for your game!(lot of pix)
« Reply #1 on: November 03, 2012, 12:57:35 pm »
chevy small block









plymouth belvedere(my favorite)))))




wagon-gasser

























69 Chevelle/Camino










Oldschool dragster with Hemi


ss cars






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Maxaxle

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Re: Models for your game!(lot of pix)
« Reply #2 on: November 04, 2012, 09:15:29 pm »
Incredible! How long did that all take?

megariffer

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Re: Models for your game!(lot of pix)
« Reply #3 on: November 05, 2012, 04:07:28 am »
man, this is so awesome!
those engines are sick. cars are perfect, too!
we will be in touch for sure!

MF_FLED

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Re: Models for your game!(lot of pix)
« Reply #4 on: November 05, 2012, 02:57:18 pm »
@Maxaxle
each cars - 30-50 hours, LA engine ~80 hours

@megariffer
LA engine and Duster/Demon ready to use
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Snake_plissken

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Re: Models for your game!(lot of pix)
« Reply #5 on: November 06, 2012, 01:36:33 pm »
@Maxaxle
each cars - 30-50 hours, LA engine ~80 hours

one word dude
respect

cdoublejj

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Re: Models for your game!(lot of pix)
« Reply #6 on: November 08, 2012, 07:01:25 am »
Amazing work, the poly count doesn't even look to bad. The engine looks as to have ton of polys then again by the time this game ever comes out that amount of polys would be considered normal.  :P

MF_FLED

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Re: Models for your game!(lot of pix)
« Reply #7 on: November 08, 2012, 03:01:19 pm »
Engine has less than 100k, but in track 50% of all polys are hidden
Cars ~65-80k
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cdoublejj

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Re: Models for your game!(lot of pix)
« Reply #8 on: November 09, 2012, 08:54:01 am »
The rusty station wagon looks amazing, it gets my mind going thinking about how awesome that would be in game.

Vaelor

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Re: Models for your game!(lot of pix)
« Reply #9 on: November 11, 2012, 02:20:37 am »
Man, those are fucking awesome. Thank you SO much for your contributions to the project!!
Street Rod 3 is brought to you by Binary Literature. We are not dead yet!

Jackarooing_Cowboy

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Re: Models for your game!(lot of pix)
« Reply #10 on: November 11, 2012, 06:44:21 am »
That really is bloody awesome mate! Top effort!

cdoublejj

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Re: Models for your game!(lot of pix)
« Reply #11 on: November 11, 2012, 07:54:38 am »
Is there any chance to break up the cars/pics with spoiler tags so they are easier to load and view?

Maxaxle

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Re: Models for your game!(lot of pix)
« Reply #12 on: November 14, 2012, 10:19:03 pm »
Is there any chance to break up the cars/pics with spoiler tags so they are easier to load and view?
This.

Also: These models might actually be too much for whatever engine we eventually use, or else too much for lower-end computers...Perhaps a few lower-poly models are in order? Perhaps ~5k pollies/model?

Vaelor

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Re: Models for your game!(lot of pix)
« Reply #13 on: November 22, 2012, 10:23:57 am »
Also: These models might actually be too much for whatever engine we eventually use, or else too much for lower-end computers...Perhaps a few lower-poly models are in order? Perhaps ~5k pollies/model?
Really?? 5k polys is a LONG cry from the 80-100k polys that the above models are. I'm no artist or designer, but I liked what this guy has shown us, and if they're 100k, then 5k would seem to me to be chunky low-res blocky graphics. Or is that not how these things work?

I want the game to look its best. I don't have any sympathy for people using old derelict hardware in this day and age. Any gamer who is serious about any game today has a decent PC and knows how to use it. I'm not interested in forfeiting quality for compatibility.

Side note, MF_FLED and I have been in touch, and he's agreed to join the team as our first official 3D modeler/designer. So welcome aboard buddy! =)
Street Rod 3 is brought to you by Binary Literature. We are not dead yet!

MF_FLED

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