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News / Re: NFS World Offline
« on: December 24, 2017, 09:47:13 pm »
Indeed. Try out the Offline version and then imagine that you'd be able to do most events with other players.
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You guys really need to see this documentary!
http://www.imdb.com/title/tt1284028/
Not sure what baffles are I think we call them moth balls.
On that topic. What about fueling a d fuel additives? Toulene, xylene, racing fuel, avgas, methanol etc...
Also any chance we can warm up the tyres/ do a burnout to warm up the tyres.....
For example, is it really possible to know the effect of a mod in real life?...No? /s
www.good-guys.com/homebuilt 15
Perhaps we could something where forged parts wear a little less and hold together better at higher RPMs so less chance of blowing the engine or something like that.That actually makes a lot of sense.
ones thing that could be added to the time element is depending on experience and or if you have beat the game before or how many cars or engine installs you've done certain tasks and can less time as you "level up" or gain experience.What if the experience was for one model in particular, and leaked over to similar work on other cars?
i didn't know time went by when you installed parts in sr1 and 2.I should definitely recheck this; it could just be related to buying/selling parts (time seems to explicitly pass when selling parts) or it could be related to installing parts, I'm not sure.
Hot Rod American street drag took it a step further and certain part installs took more time out of your calendar. perhaps having it take time to have parts reconditioned might be an idea worth considering?If we have that feature, I'd like estimates and such. I know I always seemed to loose time in SR1 and SR2 whenever I installed parts.