Ive been thinking a little about this ever since i saw that the SR3 project is back, at least in the idea stage. Its better than dead... anyway, my suggestions to the new game would be something like:
- I want to see the steering wheel in action. Driving a dragster does require alot of steering, especially on launch, even if the car is supposed to move straight forward. In the previous versions, the steering wheel was more or less just a graphic thing...
- Another important thing the previous SR versions did not include... BURNOUT! Bring the heat to the tires. No burnout = poor traction.
- Wheelstand. Get that car up in the air!! At least on a setup with good traction and alot of hp.
- Detailed (i lack a better word) gearshifts for more realistic driver experience. You should always shift gear when the RPM is right. Not too early, not too late. Make that count on top speed and acceleration. This will avoid alot of equal runs. See SR3 Alpha for example.
- Online racing?
Thoughts?