Recent Posts

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71
Suggestions / Re: Efficiency? Running out of gas? Towing?
« Last post by ST1 on October 21, 2016, 06:34:37 am »
Sorry for reviving a old post but this was not mentioned ...There was nothing mentioned in the post about this Real life issue that can happen with drag cars.

So if you are running low on fuel but you you choose to race. Your car can start Spluttering, Pinging, Hesitation,Backing fire from low fuel pressure fuel starvation, car starts running lean etc... (This Normally eats up spark plugs)

So if you decide to Race with a low tank of gas your car in theory is lighter but if the stretch of road is too long you do so at your own peril
72
Suggestions / Re: Found Parts
« Last post by ST1 on October 21, 2016, 06:24:30 am »
Will we be allowed Wheelie Bars so our High HP Cars dont flip?  ;D ;D ;D

Will we be allowed to Adjust our Tire Pressure?
Shorter distance's focus more on traction. where longer stretches you want a higher Tyre pressure...
and Bigger wheels add more momentum /increase rolling ratio's so cars can reach higher speeds...

Thats why DRAG cars have small wheels but LARGE tyres/slicks/mickey thompsons as everything is about traction NOT about top end /exit speeds
73
Suggestions / Re: Found Parts
« Last post by ST1 on October 19, 2016, 06:59:06 am »
Maybe? Sr3 was definetley planned to have, junkyard, dealerships, speed shops, catalogs and the newspaper. i maybe missing a few more. One that was never defintley was weather you'd be able to explore the city due the large amount work needed and huge lack of information of the cities at that time period as it was planned to be as historically correct as possible. So i always assumed this one was a maybe.

I really like the idea of Scratching for Parts in the JUNKYARD. The Thrill of finding Unique parts or great deals would be awesome!!! THUS my suggestion is......

In the NEWSPAPER, under parts you can say... MUSTANG FASTBACK breaking for spares. In real life the car would probably have severe accident body damage, but many components still be 100% functional or damage. You would not be able to buy the complete wreck as the breakers make more money selling it piece by piece and each week there could be less and less of the car renaming. and these breakers are not really concerned about performance parts they are not  ENTHUSIASTS there are they to make money so they will sell you a GM 5 Speed racing box for the price of a GM 4 speed box. The WRECK could have been stock or it could be highly modified, by you VIEWING the car you can identify if its a performance part or not,  you could look at what parts left and make offers and when you get back to the workshop you can see the parts true identity and the condition (60% Worn) etc...

Is this still going to be a option to send a item to be reconditioned?
If the game is set in 1970 you could get a NEW 1970 Mustang gearbox, how ever for lets say a 1932 Ford T Bucket you would not be able to get a NEW Gearbox, only a second hand or Reconditioned UNIT.
Surely NEW cars or cars that are upto 5 years old can be purchased threw the Dealership. Were the older will be found in the Newspaper and you would interact directly with the owner(can also negatate priced with them)

SPEEDSHOPS will probably only sell NEW items and maybe there can be a old timer advising you on performance upgrades and trying to sell you more items....
74
Suggestions / Re: Found Parts
« Last post by cdoublejj on October 16, 2016, 05:40:22 pm »
Maybe? Sr3 was definetley planned to have, junkyard, dealerships, speed shops, catalogs and the newspaper. i maybe missing a few more. One that was never defintley was weather you'd be able to explore the city due the large amount work needed and huge lack of information of the cities at that time period as it was planned to be as historically correct as possible. So i always assumed this one was a maybe.
75
General Talk / Re: Voting 1934 Ford Cabriolet (convertible)
« Last post by cdoublejj on October 16, 2016, 05:37:11 pm »
As far as i remember all the cars from the first games were planned to be in SR3. In fact the old web site before it broke had pages and pages and pages of lists of cars planned to be in the game. it looked well over 100 different years and models.
76
General Talk / Re: street rod 1 special edition
« Last post by cdoublejj on October 16, 2016, 05:35:40 pm »
I think MArco has been very busy with work so he put his project on hold.
77
Suggestions / Re: Ford Ranchero & Chevrolet El Camino
« Last post by cdoublejj on October 16, 2016, 05:35:05 pm »
Those have been planned to be in the game for many years now.
78
Suggestions / Ford Ranchero & Chevrolet El Camino
« Last post by ST1 on October 09, 2016, 08:44:01 am »
As per the subject category : "suggestions "for the game...


I think these two will be great for the game,  they are period relivant and came out with the same engines and drive trains as the original game.  From a engineering standpoint the work will be already done and accurate.  Now you can can run the same setups in a lighter chassis.

Thoughts???

FORD RANCHERO


Chevrolet El Camino

79
Car Talk / Re: Best non-American Muscle Cars? FAIRMONT GT
« Last post by ST1 on October 09, 2016, 07:58:04 am »
http://www.africanmusclecars.com/index.php/ford/fairmont-gt

The South African fairmont GT was built from 1970 to 1973. The 1970 model is a CKD version of the Australian XW Falcon GT and the 1971 to 1973 model is a CKD version of the Australian XY Falcon GT. The 1970 model featured a 2v 351 cleveland engine and the 1971 to 1973 mocel used a 4v 351 cleveland engine. The most apparant difference between the two different models are the shaker scoop on the 1971 to 1973 version and differences in the grill.

80
Car Talk / Re: Best non-American Muscle Cars? Ford v8 Perana
« Last post by ST1 on October 09, 2016, 07:43:36 am »
http://perana.org/capriv8.asp
The car was based on the Mk1 Ford Capri 3000 XL. It was powered by an up-rated Ford Mustang 5 litre V8 (Windsor Small Block Ford) engine. Power was fed through a four speed close ratio Mustang 'top loader' gearbox to a custom limited slip rear axle derived from the Australian Ford Falcon XW rear end. Automatic transmission was an option where the Ford C4 automatic was used.

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