Recent Posts

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91
Development / Re: The Vega Project
« Last post by Hellmark on October 04, 2016, 01:53:45 pm »
Looking damn good to me!
92
Development / Re: The Vega Project
« Last post by Battlewagon on August 02, 2016, 02:25:18 am »
I mention on the video that a lot of Vegas have interior components from other cars, so accurate measurements for individual Nova parts might work.  At least it would be a way to cheat.  :-D  As far as I know, however, the Nova was a bigger car, so the interior overall would be larger.  I guess it would depend on how complete the drawings are.
93
Development / Re: The Vega Project
« Last post by Maxaxle on July 30, 2016, 09:16:21 pm »
Maybe one day I'll be that good with Blender...As for Nova blueprints, have you tried searching online? I haven't found anything free (yet), but these are fairly cheap:

https://www.the-blueprints.com/blueprints/cars/chevrolet/page/8/
94
Development / The Vega Project
« Last post by Battlewagon on July 29, 2016, 08:52:35 am »
Hello again everyone.  About two years ago, I tentatively expressed interest in modelling a Chevy Vega for Street Rod 3, but didn't promise anything because I had no idea whether I would have a chance to do it.  I've now got as far as the interior model, with the UV map for it the next thing to do...

https://www.youtube.com/watch?v=ZIAQAhLzlbE

Another thing I'm looking for is dimensions for parts like the steering wheel, console, and so on, because so far I've just been eyeing these from photographs, and I'm sure the sizes are wrong.  Therefore...this is a request for blueprints or measurements, if anyone has them.
95
Development / Re: Source from Alpha 21.05.2015 ?
« Last post by Battlewagon on July 29, 2016, 08:48:02 am »
I think he means the code for the Alpha on YouTube here:

https://www.youtube.com/watch?v=l7fGqo3cPAk
96
General Talk / Re: street rod 1 special edition
« Last post by TSJ on June 20, 2016, 03:14:27 pm »
an android version that combines 1+2+SE would be very awesome... especially if it used amiga level graphics or better
97
Street Rod 3 Discussion / Re: Trying to learn unity
« Last post by TSJ on June 20, 2016, 03:10:15 pm »
Thanks :)

I currently trying to figure out how to use the same object (the car) in multiple scenes (the garage and the track)... I haven't had much time to play around with it since I made that youtube video because of work, but I hope I at some point will be able to be strong enough in unity to be able to help out with SR3.
98
Development / Re: Source from Alpha 21.05.2015 ?
« Last post by cdoublejj on June 18, 2016, 05:10:27 pm »
99
Street Rod 3 Discussion / Re: Trying to learn unity
« Last post by cdoublejj on June 18, 2016, 05:09:32 pm »
wow. way further than i ever got. nice job!!!
100
Development / Source from Alpha 21.05.2015 ?
« Last post by sr3fr on May 19, 2016, 01:17:16 pm »
Hello,
where can i Download the sources of the alpha version: 21.05.2015 ?
thanks
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