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81
General Talk / UNITY GAMES
« Last post by ST1 on October 29, 2016, 11:05:55 am »
So via Google play Store there are loads of games.  Probably to many for one person to find.

Tuning muscle car simulator
Muscle car speed racing.
*Powerd by Unity

The game " Drag Racing"  by creative mobile is excellent.
All out drag racing game.  By the cars stock and modify to the max.  If this game had a garage interface and allowed you to upgrade engines ( inline 4/6, v6 v8 big block v8)  it would be perfect.  It allows modification like

Different stages of reproduction various different turbo size upgrades manual and electronic boost controllers forged pistons and rods upgraded cooling systems race wires spark plugs raceways different spark plugs different types of valves racing port and polish of cylinder head upgraded fuel pump upgrade fuel pumps if you upgrade a lighter flywheels button clutch intercooler upgrades bigger piping Performance air filters sports exhaust cold air intakes subtle bodies nitrous bottles different sizes nitrous warmers cold shot wet shot direct port nitrous injection race cams blow valves etc.

I have clocked this game many times but every now and then I fire it back up.

Need for speed underground I also spent loads of time on that game.
82
Suggestions / Re: Efficiency? Running out of gas? Towing?
« Last post by cdoublejj on October 28, 2016, 10:50:01 pm »
a baffle is a divider wall that helps with fuel sloshing around in the tank. with out the fuel is free to move about in the tank which is bad because when you stomp the gas and the car shoots forward the gas slams again the back of the tanks and when it does that if it's not full it dips BELOW the fuel pick up tube and the fuel pump sucks in nothing but, air for a second until the fuel levels backs out which causes sputtering and loss of power. Something similar happens in the throats of the Holley style carburetors too when where sloshes out of the breather tubes and down the in to the intakes the drowns/floods the intake with too much fuels and causes a rich condition which also robs power.



Here is a picture of the baffles i'm talking about.

83
Suggestions / Re: Efficiency? Running out of gas? Towing?
« Last post by Maxaxle on October 25, 2016, 12:42:04 pm »
Not sure what baffles are I think we call them moth balls.
On that topic.  What about fueling a d fuel additives?  Toulene, xylene, racing fuel,  avgas, methanol etc...

Also any chance we can warm up the tyres/ do a burnout to warm up the tyres.....

Performance-enhancing burnouts? I approve.
84
Suggestions / Re: Efficiency? Running out of gas? Towing?
« Last post by ST1 on October 22, 2016, 02:42:48 am »
Not sure what baffles are I think we call them moth balls.
On that topic.  What about fueling a d fuel additives?  Toulene, xylene, racing fuel,  avgas, methanol etc...

Also any chance we can warm up the tyres/ do a burnout to warm up the tyres.....
85
Suggestions / Re: Found Parts
« Last post by cdoublejj on October 21, 2016, 11:34:28 pm »
Will we be allowed Wheelie Bars so our High HP Cars dont flip?  ;D ;D ;D

Will we be allowed to Adjust our Tire Pressure?
Shorter distance's focus more on traction. where longer stretches you want a higher Tyre pressure...
and Bigger wheels add more momentum /increase rolling ratio's so cars can reach higher speeds...

Thats why DRAG cars have small wheels but LARGE tyres/slicks/mickey thompsons as everything is about traction NOT about top end /exit speeds

I would think all of that would be in the game, i know tire pressure was planned.
86
Suggestions / Re: Efficiency? Running out of gas? Towing?
« Last post by cdoublejj on October 21, 2016, 11:33:45 pm »
Sorry for reviving a old post but this was not mentioned ...There was nothing mentioned in the post about this Real life issue that can happen with drag cars.

So if you are running low on fuel but you you choose to race. Your car can start Spluttering, Pinging, Hesitation,Backing fire from low fuel pressure fuel starvation, car starts running lean etc... (This Normally eats up spark plugs)

So if you decide to Race with a low tank of gas your car in theory is lighter but if the stretch of road is too long you do so at your own peril

not if you put baffles in the tank and a little vented tube on the breathers tubes in carburetor throat
87
Suggestions / Re: Efficiency? Running out of gas? Towing?
« Last post by ST1 on October 21, 2016, 06:34:37 am »
Sorry for reviving a old post but this was not mentioned ...There was nothing mentioned in the post about this Real life issue that can happen with drag cars.

So if you are running low on fuel but you you choose to race. Your car can start Spluttering, Pinging, Hesitation,Backing fire from low fuel pressure fuel starvation, car starts running lean etc... (This Normally eats up spark plugs)

So if you decide to Race with a low tank of gas your car in theory is lighter but if the stretch of road is too long you do so at your own peril
88
Suggestions / Re: Found Parts
« Last post by ST1 on October 21, 2016, 06:24:30 am »
Will we be allowed Wheelie Bars so our High HP Cars dont flip?  ;D ;D ;D

Will we be allowed to Adjust our Tire Pressure?
Shorter distance's focus more on traction. where longer stretches you want a higher Tyre pressure...
and Bigger wheels add more momentum /increase rolling ratio's so cars can reach higher speeds...

Thats why DRAG cars have small wheels but LARGE tyres/slicks/mickey thompsons as everything is about traction NOT about top end /exit speeds
89
Suggestions / Re: Found Parts
« Last post by ST1 on October 19, 2016, 06:59:06 am »
Maybe? Sr3 was definetley planned to have, junkyard, dealerships, speed shops, catalogs and the newspaper. i maybe missing a few more. One that was never defintley was weather you'd be able to explore the city due the large amount work needed and huge lack of information of the cities at that time period as it was planned to be as historically correct as possible. So i always assumed this one was a maybe.

I really like the idea of Scratching for Parts in the JUNKYARD. The Thrill of finding Unique parts or great deals would be awesome!!! THUS my suggestion is......

In the NEWSPAPER, under parts you can say... MUSTANG FASTBACK breaking for spares. In real life the car would probably have severe accident body damage, but many components still be 100% functional or damage. You would not be able to buy the complete wreck as the breakers make more money selling it piece by piece and each week there could be less and less of the car renaming. and these breakers are not really concerned about performance parts they are not  ENTHUSIASTS there are they to make money so they will sell you a GM 5 Speed racing box for the price of a GM 4 speed box. The WRECK could have been stock or it could be highly modified, by you VIEWING the car you can identify if its a performance part or not,  you could look at what parts left and make offers and when you get back to the workshop you can see the parts true identity and the condition (60% Worn) etc...

Is this still going to be a option to send a item to be reconditioned?
If the game is set in 1970 you could get a NEW 1970 Mustang gearbox, how ever for lets say a 1932 Ford T Bucket you would not be able to get a NEW Gearbox, only a second hand or Reconditioned UNIT.
Surely NEW cars or cars that are upto 5 years old can be purchased threw the Dealership. Were the older will be found in the Newspaper and you would interact directly with the owner(can also negatate priced with them)

SPEEDSHOPS will probably only sell NEW items and maybe there can be a old timer advising you on performance upgrades and trying to sell you more items....
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Suggestions / Re: Found Parts
« Last post by cdoublejj on October 16, 2016, 05:40:22 pm »
Maybe? Sr3 was definetley planned to have, junkyard, dealerships, speed shops, catalogs and the newspaper. i maybe missing a few more. One that was never defintley was weather you'd be able to explore the city due the large amount work needed and huge lack of information of the cities at that time period as it was planned to be as historically correct as possible. So i always assumed this one was a maybe.
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