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« on: August 28, 2012, 06:36:41 pm »
Oh, i see.
But in this case the racing aspect of the game doesn't need to be an extreme serios simulation, it just needs to "feels good", and react somehow to the equiped parts of the car.
I'm just saying this because i would like to help in development (or anything), so i just think that Unity LOOKS easier to learn.