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General Talk / Re: Progress Report? ETA Til Next Beta? PC Gamers need you haha!
« Last post by cdoublejj on August 13, 2017, 10:22:08 pm »
When I first joined these forums over a decade ago, most of the game and game engine had to be designed, engineered and coded manually! Now we have libraries and game engines to empower game developers more than ever before and these tools repositories improve and grow every day.

That's not even the half of it, there were design complexities that were debated or unknown solutions for only for games of the genre to come out and offer interesting ideas on ways to figure things out. The power of the internet also now allows us information, historical documentation, photos and even videos that show and answer questions and provide direction and historical fact that can now also aid the design process as well as aid with creation of art assets and or design of said art assets.

What was once 90% a question of man power and cold hard cash has shifted more towards a matter of drive and time, as in cost not inevitability.

Even if it never comes to fruition there have already been several tech demos made, the first 2 of which were made with far far fewer softwares, tools and information available.
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No good racing games in the vain of SR1 and 2 and MCO and HotRod American Street Drag but ,there are some good ones out there. One of the Devs posted on face book that they are tinkering with Unity Game Engine again.

It is not as simple as just making stages SR3  is bigger game than most realize and a monolithic under taking, especially with plans and story line being historical correct for the period. (1972 before the oil crysis)

Being steam require jumping a number or large legal hurdles too.

As long as the forums and site are up or the the very least the domain under out control it's all good and won't go away over my cold, dead, lifeless body.  ;D

Really, you still believe that this game will ever be made.
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Suggestions / Re: Ford Ranchero & Chevrolet El Camino
« Last post by SpeerJay on April 25, 2017, 10:08:57 am »
That FORD RANCHERO is so nice.
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Car Talk / Re: Would you guys consider a t bucket?
« Last post by Riaan de Beer on April 19, 2017, 03:35:40 pm »
 :) :D ;D nice
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Car Talk / Re: Would you guys consider a t bucket?
« Last post by cdoublejj on April 18, 2017, 09:51:27 pm »
Always.  :)
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Car Talk / Re: Would you guys consider a t bucket?
« Last post by Riaan de Beer on April 18, 2017, 04:25:02 am »
Do you guys need help with the moddeling?
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Car Talk / Re: Would you guys consider a t bucket?
« Last post by cdoublejj on April 17, 2017, 09:37:11 pm »
Just about every car under the sun that was a common enough hotrod or muscle was originally planned for the game. it couldn't be a street racing game without a T bucket!
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Car Talk / Would you guys consider a t bucket?
« Last post by Riaan de Beer on April 17, 2017, 02:42:45 pm »
Hi guys.

I'm new here. My name is Riaan and like every body here i used to play sr1 and 2 since i could remember and yes still to this day i do play it regularly.

I've come across sr3 by chance and I am excited out of my skin about this game. My wife is so tired of me carrying on and on about this she almost banned me from my laptop.

Long story short I think 70's street rod game would not be the same without a 70's T bucket (or deuce coupe for that matter). I would like to have you guys feeling on that.

I am a pretty good 3D designer and if you guys will allow for a T bucket I would love to do the 3D modeling on it to make life easier for the programmes if that is ok?

I don't know what is involved with getting the whole game running but i would love to be apart of it. Even if it is only a tiny bit.

I don't mind if its a dumb idea. Just had to stick my neck out!

Love to hear form everybody!
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General Talk / Just some old Mopars
« Last post by cdoublejj on March 31, 2017, 12:09:24 am »
For all you Moheads!  8)










































































how upload image
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