Poll

I want to see SR3 developed for Windows and additionally:

Mac/iOS
2 (33.3%)
Linux/Unix
2 (33.3%)
XBox360
1 (16.7%)
PS3
1 (16.7%)
Nintendo Wii
0 (0%)
Android
0 (0%)
DOS =)
0 (0%)
Other (i'll explain in comment)
0 (0%)

Total Members Voted: 6

Voting closed: June 23, 2012, 08:35:20 am

Author Topic: Multiple OS Compatibility  (Read 10852 times)

Venomous

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Multiple OS Compatibility
« on: May 24, 2012, 08:18:13 am »
Hey all,

I was hoping to put a poll up here, but either this forum software doesn't support polls, or I'm too stupid to work out how to make one. Either way, I guess you will have to give your opinions in standard reply format. =)

There have been quite a few questions and suggestions lately as to what the cross-OS compatibility of SR3 will be. Obviously the game is primarily being designed for PC/Windows, but depending on which engine we go with, may or may not be able to be cross-platformed to other systems. What I wonder is, what do you, both developers and fans, really want to see?

Please pick ONE (or more if you must) from this list.

"I want to see SR3 developed for Windows and additionally:-"
  • Mac/iOS
  • Linux/Unix
  • XBox360
  • PS3
  • Nintendo Wii
  • Android
  • DOS =)
  • Other..?
Please explain which is most important to you and why.

My personal answer would be Mac, followed by Linux. I have no interest in releasing SR3 for console systems unless it's practically free and almost effortless to do so. PC games should stay PC games. But that's just one opinion. =)

What's yours?
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megariffer

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Re: Multiple OS Compatibility
« Reply #1 on: May 24, 2012, 08:36:59 am »
buddy, you missed the big 'ADD POLL' button in the post :)
anyways i added the poll myself, "take it away, genghis"!

EDIT: oh and i only allowed 1 vote per user, you can change that if you want, i hope you can find the 'EDIT POLL' button now :P
« Last Edit: May 24, 2012, 08:39:26 am by megariffer »
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K52

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Re: Multiple OS Compatibility
« Reply #2 on: May 24, 2012, 09:17:54 am »
if i could i have this on xbox for sure but after that windows or linux, tho im not to good with my linux yet 


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cdoublejj

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Re: Multiple OS Compatibility
« Reply #3 on: May 24, 2012, 09:54:17 pm »
Fuck that shit, I was blaming my self for wanting it steam after getting an idea on how much it could cost but, XBOX that would be super expensive, not to say that it wouldn't be cool. also the console would limit us on system requirements end unless we made two sets of resources and i think you have better chance of talking to god than having duplicate resources (time and labor consuming). Ps3 could probably take the heat so to speak.

Not that it is bad idea bud, just that it is expensive. Also as far as I-os, i will be sending a pm to ven in IRC about a related matter.


TSJ

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Re: Multiple OS Compatibility
« Reply #4 on: May 25, 2012, 04:29:05 am »
From my point of view my list of porting priority would be this:

    1. Linux/Unix      - I think there is no need to give a reason for this being priority uno :)
    2. Mac/iOS         - Well... there are more and more fruity hardware popping up in peoples homes
    3. Other.. AROS (Amiga Research OS)  - The best version of the old games were amiga (also original)
    4. Android           - There are a lot of portable android devices out there, sr3 in my pocket would be cool
    5. Nintendo Wii    - The wii is a great console but unless its made as homebrew it will be too expensive
    6. XBox360         - Too expensive
    7. PS3                 - Too expensive
 
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Venomous

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Re: Multiple OS Compatibility
« Reply #5 on: May 25, 2012, 08:45:25 am »
Thanks megariffer, it must have been hiding in my.. umm.. blind spot. =) But it's all good now, and yeah, I wanted it to be one vote per user as well, so thanks. But I ask again, where have you been?? I've been waiting for you in chat for over a week now, what's going on man??

I still don't believe in porting to console, unless we can commercially sell the game for $100 a copy in stores, we'd never even remotely make it worth our while. Mac and/or Linux are most likely our viable options, I think? It would be interesting to see it on an Android device. I can't quite picture how it could work there but it sounds like a cool idea. =)
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TSJ

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Re: Multiple OS Compatibility
« Reply #6 on: May 25, 2012, 03:12:43 pm »
I would like to point out that AROS is completely open sourced just like Linux. It doubt it should be difficult to eventuelly make a version for that platform also. For historical reasons.
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cdoublejj

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Re: Multiple OS Compatibility
« Reply #7 on: May 25, 2012, 08:52:05 pm »
I don't know what hell AROS is but, Haiku seems to be semi known amiga OS. oh yeah AROS i haven't heard of that one for years.

Venomous

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Re: Multiple OS Compatibility
« Reply #8 on: May 26, 2012, 03:31:32 am »
You're an idiot CJJ. Learn to edit your posts before you hit send.
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TSJ

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Re: Multiple OS Compatibility
« Reply #9 on: May 26, 2012, 07:38:12 am »
CJJ read this:

http://en.wikipedia.org/wiki/AROS_Research_Operating_System

and this:

http://www.commodoreusa.net/CUSA_AMIGAmini.aspx

AROS is THE operating system for Amiga computers today (Amigas are x86/x64 today, just like Macs are x86/x64, the only difference is that AROS is not locked. So it runs on most Intel and AMD chipsets).

The OS is API/source code compatible with all old workbench versions that is, all software written for Amiga 68k and Amiga PPC.

Well ok, Amiga PPC software is not 100% supported at this time. But it is open source and evolving all the time.

There is also a Linux for commodore computers called CBM OS.
« Last Edit: May 26, 2012, 10:29:31 am by TSJ »
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TSJ

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Re: Multiple OS Compatibility
« Reply #10 on: May 26, 2012, 10:22:01 am »
other amiga linux and qnx distros include xamiga and amigaxl/amithlon. There is also amiga window managers for other linux distros

there is also morphos and workbench 4.x that are pure ppc os for when amigas used ppc platforms.
« Last Edit: May 26, 2012, 10:33:02 am by TSJ »
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cdoublejj

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Re: Multiple OS Compatibility
« Reply #11 on: May 27, 2012, 01:49:14 am »
Like wise you should check this out.

http://haiku-os.org/

http://haiku-os.org/gallery
« Last Edit: May 27, 2012, 01:50:58 am by cdoublejj »

TSJ

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Re: Multiple OS Compatibility
« Reply #12 on: May 28, 2012, 02:49:52 pm »
I have been reading about haiku, I haven't heard of this OS earlier... It seems it is a continuation of
BeOS where AROS is a continuation of AmigaOS/WorkBench(that ran on the amigas that could play street rod).

It also seems that some amiga users switched to using Haiku for a while.

Check this citation from: http://www.amiga.org/forums/archive/index.php/t-28816.html

Quote

Haiku is more or less BeOS continued. After Be Inc. ceized existing (bought by Palm) BeOS became Zeta/Yellowtab. In immediate reaction upon that a few people began developing OpenBeOS, which became Haiku, a (fully?) BeOS compatible OS.

Where AROS aims to be a next-gen AmigaOS (with some classic AmigaOS compatibility as a nice extra), Haiku aims to be BeOS continued (subtle difference, but hey :-))

I don't think AROS and Haiku will be direct competitors, since they aim at different usergroups. However, like AROS, Haiku is well worth while the look.

I have used the original BeOS on my PowerMac some 10 years ago and I really liked the Amiga feel it gave me. I guess Haiku does pretty much the same.

Heh, I just thought about making a multiple-OS machine out of my PC. Lose Windows (or just a small partition) and add AROS, Ubuntu, Haiku and maybe one or 2 more OSes. How's that for diversity? :-D


I also found out that Haiku needs a third party theme to look anything like AmigaOS/workbench:
http://haikuware.com/directory/view-details/system-files/desktop-themes/amiga-theme

This alone makes it as much of primary amiga os as CBM OS or even Linux itself.
I will not include Amithlon og AmigaXL in this comparision because all they do it start up directly in UAE on either Linux or QNX.

Granted that AROS began its life as something that needed to run on top of a linux, but it has been fully independent for a long time now (just like unix and linux is not the same OS).

I have been following the Amiga world since 1994, including amiga related operating systems as AROS since its release in 1997.

In conclusion... Haiku has never been and will never be either an amiga OS or a semi known OS.

(EDIT)

Is it possible to set ones local time like in the previous sr3 forum?

My local time is currently actually 10 pm.
« Last Edit: May 28, 2012, 02:56:37 pm by TSJ »
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cdoublejj

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Re: Multiple OS Compatibility
« Reply #13 on: May 29, 2012, 02:32:21 pm »
Haiku can run Amiga executable but, i think it doesn't have classic compatibility correct?

Maxaxle

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Re: Multiple OS Compatibility
« Reply #14 on: July 03, 2012, 12:10:58 am »
IMO it would make more sense if SR3 was completed (or at least at a stable beta) before porting began.