Also: These models might actually be too much for whatever engine we eventually use, or else too much for lower-end computers...Perhaps a few lower-poly models are in order? Perhaps ~5k pollies/model?
Really?? 5k polys is a LONG cry from the 80-100k polys that the above models are. I'm no artist or designer, but I liked what this guy has shown us, and if they're 100k, then 5k would seem to me to be chunky low-res blocky graphics. Or is that not how these things work?
I want the game to look its best. I don't have any sympathy for people using old derelict hardware in this day and age. Any gamer who is serious about any game today has a decent PC and knows how to use it. I'm not interested in forfeiting quality for compatibility.
Side note, MF_FLED and I have been in touch, and he's agreed to join the team as our first official 3D modeler/designer. So welcome aboard buddy! =)